Tag Archives: Xbox One

Xbox One launches November 22nd. How does this change things?

Microsoft has announced the Xbox One will launch synonymously on November 22nd 2013, across 13 territories, including North America.

Xbox One - release date November 22nd

Sony previously announced that its PlayStation 4 will launch November 15th in North America and November 29th in other territories. This means the PS4 will be out 7 days earlier than its competitor the  Xbox One in USA and Canada, however both consoles will be available at least a week before the all important Black Friday.  On the other hand, Microsofts decision to launch simultaneously in Europe, Australasia and South America means the Xbox One will be available a week before the PS4 elsewhere.

Microsofts decision to do this may seem illogical due to their home ground clearly lying in the United States and Canada, however releasing before the Playstation 4 in Europe and Australia can be attributed to their approach towards winning these markets. Microsoft launching every European Xbox One pre-order with a digital copy of Fifa 14 supports this theory. Since the early days of the first Playstation, Europe has consistently been Sony’s playground and Japan its home market but this approach by the American giant could be their first real attempt to change this status quo.

By launching in 13 territories instead of Sony’s 32, odds are Microsoft will be better prepared to meet demand in these markets, and perhaps even supply in larger quantities than Playstation 4’s. doing so for countries such as UK, Germany, Italy and other European launch countries could sway gamers console choice when they discover which is in fact available on the day.

Xbox One - Day One Launch locations

As for North America, it seems Microsoft is confident with Sony leading the next-gen wave, allowing them a weeks head start. This could be a reflection of Xbox’s dominance in that market. Perhaps the mindshare of Xbox is so powerful, the earlier launch will not affect their own performance. Alternatively, the importance of Black Friday and to launch before this date, November 29th, is far more urgent than beating any competition. The idea behind this being buyers will wait until the Black Friday sales to purchase and also the core gamers do not have to compete with general consumers for access to a console, thereby satisfying both groups.

Xbox One/PS4 Exclusives

With each new decision and each new conference, the competition between the next generation of console gaming increases in intensity. While Sony won gamers hearts early on with their strong February reveal and E3 conference, Microsoft has been carving their way back into gamers minds. Small factors such as launch days and bundles may affect some purchase choices but ultimately it comes down to games. Titanfall, Infamous Second Son, the Order 1886, these will shape the sales of these consoles and win gamers over.

Why Retail Game Stores Will Die Out

I’ve been working in a British retail game store for around a month now. It’s the store I’ve been going to since I was a kid and I always loved going there. Seeing all the different games and sections was always so much fun. It was like a library but not boring. However, since working their I feel more aware of the issues surrounding retail game sales.

It is becoming more and more apparent how damaging pre-owned games are for the industry and more specifically to the developers. For those of you unaware the reasoning for this is simple. When a store sells a pre-owned game the only cost for that product, excluding overhead costs such as electricity, is the price they bought it back for. Seeing as that’s usually less than a quarter of the selling price, it’s big profit. Let’s use The Last of Us as a demonstration. When they sell a new copy, a certain percentage of that goes back to the publisher, in this case Sony Computer Entertainment, which then pays its developer, Naughty Dog or has paid them in advance. The rest of the profits are shared between the console manufacturer (Sony), distribution, marketing, and of course, the retailer.

The Last of Us

However when selling a pre owned game all of the other shares in profit are cut out leaving it only for the retailer. This is in fact their greatest profit margins, making up approximately 40% of their gross icome. They are so dependent on the sales of pre owned, they have installed systems on their checkout counters informing the employee when there are pre-owned copies of the game the customer is attempting to buy and how much cheaper that is. When an uninformed customer hears “you can get this for £5 less” of course they’re going to grab that copy instead. The employees, i.e. me, also have a target for selling pre-owned instead of new, which stands at around 60%. This is high. If I do not meet these standard I can be given a warning which can lead to disciplinary action which can lead to termination.

That’s why you’ll often see signs encouraging you to trade in your brand spanking new game within a week or even a day. It’s because that copy can be sold at only a couple of pounds below the new price yet make them almost twice the profit. Normally this entire strategy would be deemed clever business planning, however when a company’s entire sales approach is damaging the supplier of their product, it creates an unhealthy relationship which cannot go on forever.

Trade in

All game publishers know this. That’s why Valve saw the opportunity and created Steam, a digital distribution platform for PC. If you are a PC gamer and are unaware of Steam, first of all where have you been for the last 5 years? And secondly you should definitely check it out, as Steam is living proof that digital games can be sold at a significant lower price than at retail. It also means your game and saved data are tied to your steam account instead of your PC. So if your PC dies, you still have all you need to carry on playing when you get a new one. These are easily transferable qualities to consoles and PlayStation Plus is a great example of this being implemented with their online storage using the cloud.

Steam's 2013 Summer Sale

Microsoft knows this. Sony knows this. Nintendo knows this. That’s why Microsoft tried to jump the gun with the Xbox One and make it necessary for you to authorise your game every 24 hours, which would subsequently cancel out used games functionality. However, this approach was premature, evidently from the sudden and, in my opinion, unexpected outcry from the public. On top of this, Microsoft would be shooting themselves in the foot as they do not yet have the distribution reach retailers have, to sell consoles. Sure, they are starting to enter the retail world with their own chain of Microsoft stores, but at a worldwide count of 43 stores, all of which are in North America, this would be a near impossible source of distribution. So why not Amazon? They sell consoles? True, but again worldwide they do not have the reach that all the retailers accumulated do. Amazon, for example does not have an Australian retail website.

This would be the main difficulty with cutting all ties to retailers. The future will undoubtedly be Amazon and self distribution but until that’s collectively large enough to supply the launch demand of consoles, retailers will still exist and games will not go fully digital. Sony knew this. That’s why they supported used games at their E3 press conference. They also know that this will eventually happen by itself. When PlayStation Network versions of games become cheaper comparatively to retail, gamers will switch to only digital downloads. Games should already be cheaper digitally. There are no distribution costs, fewer advertising costs, they do not have to pay the retailers for stock placement and for sales. It’s logical and good for business. Just not yet. Undercutting retail prices such as Gamestop’s would jeopardize their relationship before Sony is prepared to distribute consoles and get their message out without them. Sure the mom’s and pop’s and grandpop’s may be unaware of how to download games but as our world gets ever more computer literate, this problem will solve itself.

Some say what if they started a used car like scheme? I.e, you sell your copy of the game back to retailers who then ship it back to publishers, who then negotiate on pricing and sharing the profit. But this is a long, complicated and unnecessary process. Digital will ultimately get rid of all pre owned or even hard copies of games. Mobile and tablet games are already like this, as well as PC games with Steam. The only platforms still supporting retail sales are Playstation, Xbox and Nintendo consoles. My prediction, within 5 years, or halfway through the next console cycle, there will be a sudden shift in digital game prices, and thus sales.

Xbox One/PS4

What do you think? How do you see the gaming industry changing? Will digital take over or are people still in need of hard copies? Should Microsoft have stuck with their original message or did they have no option but to switch? Please comment below.

Fifa 14 free with Xbox One. This Changes Everything

For the past month I have been working part time in a retail video game store in the United Kingdom. The two most frequent questions I am asked there are: “When is Fifa 14 coming out?” And “Which is better, Xbox One or PlayStation 4.” The latter is now answered by the former for the vast majority of European customers.

Fifa 14 - Xbox One

For those of you unaware, Fifa is to Europe what Madden is to America. People will buy a gaming console just to play a new Fifa game every year. Now you tell them if they buy the next gaming console they will get that brand spanking new Fifa game for FREE, if they pre-order, then there’s no longer a debate. The three consistently best selling franchises in Europe seem to be: Call of Duty, Minecraft and Fifa. Activision has always had strong allegiances with Microsoft through Call of Duty and until recently, playing Minecraft on a console meant having an Xbox 360. So the only remaining franchise Xbox had to really team up with in order to dominate the strongly PlayStation market of Europe, was Fifa. Now, after a decade, they have finally done it.

Minecraft

Fifa is the perfect game for casual gamers. It offers a small contained experience with exhibition matches for 20 minute sessions. It also offers long, rewarding game modes through leagues, cups and Ultimate team. It’s fun by yourself, with friends on the couch, with friends online and with strangers online. Football (Soccer) is a language to billions of people that doesn’t need words. you just play. So playing together with people you haven’t met before doesn’t feel alien. You can play Fifa once a day, everyday and feel satisfied or sink hundreds of hours perfecting your team that you brought up through the leagues. Most importantly, it doesn’t force commitment out of the player.

What’s interesting to note is that EA, especially EA Sports are notoriously unbiased and do not share allegiance to one camp or the other (Microsoft or Sony). How much did Microsoft offer EA in order to secure this deal? It must have been a lot. Fifa consistently sells millions of copies in days in Europe. To potentially give away millions of copies for free through pre-orders means Microsoft must have paid them more than the profits they would’ve seen through sales.

While most IGN readers are tuned in and understand the confusion that is Microsoft’s reversals, the majority of the public just want the easiest access to their 2/3 favourite games, i.e Fifa/Madden and Call of Duty. From my personal experience it seems that most people didn’t notice Microsoft change their policies or even what their policies were in the first place. The key deciding factors will be: “Which of the two consoles are my friends buying? Which is better for Call of Duty multiplayer and which is giving me Fifa 14 free when I pre-order?”

While this doesn’t mean Playstation 4‘s Fifa 14 experience will be inferior in any particular way, the word’s “free with” ring strong in buyers ears.You then add they will also have exclusive Ultimate Team Legends on the Xbox and you seal the deal. Xbox One owners won’t care about the DRM blunder orthe misinformation about the Kinnect 2.0 in a couple of years but they will not forget the reason they have this shiny new console in their living room. They got they’re favourite game, which they were going to buy anyway, free.

Playstation 4 has been leading pre-order sales pretty much world-wide, until now. Unless Sony drops a couple of bombshells in the next couple of months, specifically at TGS such as a well-priced Vita/PS4 bundle or the mythical The Last Guardian release, I see the tides changing in Europe towards Xbox’s favour.

The Cursed Bird-Dog from Team Ico's The Last Guardian

The Cursed Bird-Dog from Team Ico’s The Last Guardian

If nothing else this makes things far more interesting in the next-generation console race. Your move Sony.